One of the most stunning games made in Copper Cube 6, no doubt about it, yet the game does lack a great deal of substance.
The visuals are out of this world. The fantasy look, the characters in the game, the multiple enemies, they are all flawless. I loved the environment design, the ambient music was very calming and the optimization of the game definitely shines bright among all the rest.
Now, as far as it goes to the gameplay, there isn't much story or lore to it. The game just starts without any explanations. The characters seem less 3 dimensional and more like figures in the game, just existing for no reason. I would highly recommend to add dialogue, notes and some indication of what the character is supposed to be or what they are meant to do. I did like the "power ball" coming out of the character's hand, but again, without context it was less impactful. Maybe adding the story behind the character's powers would improve the immersion. Furthermore, I was very intrigued about the "quest" part - why was the main protagonist collecting gold? Why did he roam around different biomes? That all can be explained with a simple note or a couple of dialogues.
I see this game as a big potential for creating an RPG style project or something like that. You know, progress makes it perfect. Best of luck with the development and I am truly looking forward to the next update.
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The game looks and sounds gorgeous for something made in coppercube! Can't wait to play the full version!
So much motivation! Thanks PsychMandril. But compared to your art it's too much praise.✌
Beautiful environments.
Thanks ❤
Excellent game!
Thanks a lot. That motivates me.
One of the most stunning games made in Copper Cube 6, no doubt about it, yet the game does lack a great deal of substance.
The visuals are out of this world. The fantasy look, the characters in the game, the multiple enemies, they are all flawless. I loved the environment design, the ambient music was very calming and the optimization of the game definitely shines bright among all the rest.
Now, as far as it goes to the gameplay, there isn't much story or lore to it. The game just starts without any explanations. The characters seem less 3 dimensional and more like figures in the game, just existing for no reason. I would highly recommend to add dialogue, notes and some indication of what the character is supposed to be or what they are meant to do. I did like the "power ball" coming out of the character's hand, but again, without context it was less impactful. Maybe adding the story behind the character's powers would improve the immersion. Furthermore, I was very intrigued about the "quest" part - why was the main protagonist collecting gold? Why did he roam around different biomes? That all can be explained with a simple note or a couple of dialogues.
I see this game as a big potential for creating an RPG style project or something like that. You know, progress makes it perfect. Best of luck with the development and I am truly looking forward to the next update.
Cheers!
Thanks Niven. I made the dialogues today. They should explain whats going on.
Thanks.
nice work
Thanks (thumbs up)